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Master's Project
Work completed as part of my MSc 3D Design for Virtual Environments at Glasgow Caledonian University.
The project developed from my interest in capturing difficult photogrammetry objects; those with smooth, shiny or transparent surfaces.
In the renders the objects captured through photogrammetry include
- Peach Cake - Flowers - Quaich - Bust Sculpture - Wine Glass - Brooch - Clam Bowl.
All other objects were modelled.
Additionally, all of the textures present are created from scratch, based off of the real objects.
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Real Textures








Progress of Bust



Stylised Textures
Stylised textures were applied to the scene using shaders in Unreal Engine as seen below.
Dithering Style
Crosshatch Style
Painterly Style
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