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Master's Project

Work completed as part of my MSc 3D Design for Virtual Environments at Glasgow Caledonian University.

The project developed from my interest in capturing difficult photogrammetry objects; those with smooth, shiny or transparent surfaces.

In the renders the objects captured through photogrammetry include

​- Peach Cake - Flowers - Quaich - Bust Sculpture - Wine Glass - Brooch - Clam Bowl.

All other objects were modelled.

Additionally, all of the textures present are created from scratch, based off of the real objects.

Please fill out the survey at the bottom of the page.

Real Textures

Original photo of wine glass used for photogrammetry.

Progress of Bust

Stylised Textures

Stylised textures were applied to the scene using shaders in Unreal Engine as seen below.

Dithering Style

Crosshatch Style

Painterly Style

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Latitude, Director and Equateur by Eugénie Bidaut

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